Regrowth Resto Druid

Regrowth Resto Druid

Posted by Anonymous on Mon, 01/12/2009 - 11:31
Class Druid

Primary Use

Raiding

Other Uses

Instancing

Build Explanation

This build focuses on Regrowth and the great versatility it holds as a powerful HoT (Heal over time) and burst healing spell. With the increased critical strike chance through several talents (63%), Regrowth will usually crit and proc the Nature's Grace, making the next Regrowth you cast speed up by .5 secs. This is absolutely great for 5 mans where 2 or more players might be taking damage that would put them below 66% health, for you can cast regrowth on one - have about a 75% chance for crit - and cast on the other quickly and effeciently. And though Regrowth is an important part of this build, it is not the sole healing spell. For the Main Tank regrowth and Rejuvination should be active about 100% of the time and with enough +Spell Power Lifebloom is unnecessary and inefficient when you can keep these 2 HoT's, Wild Growth, and spot heal with Swiftmend (Glyphed, plz). The recommended Glyphs are Regrowth, Swiftmend, and Lifebloom. The reasoning behind lifebloom is that sometimes you need to use it (ie: squishier tank on a harder hitting boss) and that extra second plus 2 more from talents lets you raid heal more effectively while keeping up the tank. This build has worked well with me because of the mana efficiency. I use it to heal 5 mans, 10 mans, and 25 mans, and though play styles change you should always be near the top of the healing charts. :)


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